commit 24/09/2025
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@@ -75,7 +75,7 @@ class AudioPlayer (var samplingrate: Int) {
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/**
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* Uninitializes the audio system if it was previously initialized.
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*/
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fun UnInitAudio(){
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fun Close(){
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if (initedDevice != -1) {
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bass.BASS_SetDevice(initedDevice)
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if (bass.BASS_Free()) {
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