Files
AAS_NewGeneration/src/audio/UDPReceiver.kt
2025-10-02 13:17:52 +07:00

79 lines
2.7 KiB
Kotlin

package audio
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import java.net.DatagramSocket
import java.util.function.Consumer
@Suppress("unused")
/**
* UDPReceiver is a class that listens for UDP packets on a specified port.
* It is designed to run in a separate thread and can be stopped when no longer needed.
* @param portnumber The port to listen for incoming UDP packets (default is 5002
*/
class UDPReceiver(val portnumber: Int = 5002) {
private lateinit var socket : DatagramSocket
private var isRunning = false
private val dataCallback = mutableMapOf<String, Consumer<ByteArray>>()
/**
* Start listening for UDP packets on the specified port.
* @return true if successful, false otherwise
*/
fun Start() : Boolean{
return try {
socket = DatagramSocket(portnumber)
isRunning = true
CoroutineScope(Dispatchers.IO).launch {
while(isRunning){
try {
val buffer = ByteArray(2048)
val packet = java.net.DatagramPacket(buffer, buffer.size)
socket.receive(packet)
val data = ByteArray(packet.length)
System.arraycopy(packet.data, 0, data, 0, packet.length)
dataCallback[packet.address.hostAddress].let {
it?.accept(data)
}
} catch (e: Exception) {
if (isRunning) {
println("Error receiving UDP packet: ${e.message}")
}
}
}
}
true
} catch (e: Exception) {
false
}
}
/**
* Register a callback function to be called when data is received from the specified IP address.
* @param ipaddress The IP address to listen for incoming UDP packets.
* @param callback A callback function that will be called when data is received from the specified IP address.
*/
fun RequestDataFrom(ipaddress: String, callback: Consumer<ByteArray>){
dataCallback[ipaddress] = callback
}
/**
* Unregister the callback function for the specified IP address.
* @param ipaddress The IP address to stop listening for incoming UDP packets.
*/
fun StopRequestDataFrom(ipaddress: String){
dataCallback.remove(ipaddress)
}
/**
* Stop listening for UDP packets and close the socket.
*/
fun Stop(){
if (isRunning){
isRunning = false
socket.close()
}
}
}