153 lines
6.7 KiB
Kotlin
153 lines
6.7 KiB
Kotlin
package audio
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import audio.Bass.BASS_STREAMPROC_END
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import audio.BassEnc.BASS_ENCODE_PCM
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import org.tinylog.Logger
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import java.io.PipedInputStream
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import java.io.PipedOutputStream
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import java.net.DatagramPacket
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import java.net.DatagramSocket
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import java.net.InetSocketAddress
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import java.util.function.BiConsumer
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import java.util.function.Consumer
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@Suppress("unused")
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/**
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* UDPReceiverToFile is a class that listens for UDP packets on a specified address and port
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* and writes the received data to a specified file.
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* It is designed to run in a separate thread and can be stopped when no longer needed.
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* @param listeningAddress The address to listen for incoming UDP packets.
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* @param listeningPort The port to listen for incoming UDP packets.
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* @param samplingrate The sampling rate for the audio data, default is 44,100 Hz.
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* @param channel The number of audio channels, default is 1 (mono).
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* @param outputFilePath The path to the file where the received data will be written.
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* @param senderIP The IP address of the sender from which to accept packets.
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*/
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class UDPReceiverToFile(listeningAddress: String, listeningPort: Int, val samplingrate: Int=44100, val channel: Int=1, val outputFilePath: String, val senderIP: String) {
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private var socket: DatagramSocket? = null
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private val bass : Bass = Bass.Instance
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private val bassenc : BassEnc = BassEnc.Instance
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private var isReceiving: Boolean = false
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private val pipeIn= PipedInputStream(16*1024) // 16K
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var isReady: Boolean = false; private set
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var bytesReceived: Long = 0; private set
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var bytesWritten: Long = 0; private set
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init {
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try{
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val socketaddress = InetSocketAddress(listeningAddress, listeningPort)
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socket = DatagramSocket(socketaddress)
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isReady = true
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} catch (e : Exception) {
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Logger.error {"Failed to create UDP socket: ${e.message}" }
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}
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}
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private val streamProc = Bass.STREAMPROC { handle, buffer, length, user ->
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try{
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val dd = ByteArray(length)
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val bytesread = pipeIn.read(dd)
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if (bytesread>0){
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buffer?.write(0, dd, 0, bytesread) // Write the data to the buffer
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bytesWritten += bytesread
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// Return the number of bytes read
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bytesread
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} else {
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// if bytesread is 0, it means the pipe is empty, return BASS_STREAMPROC_END
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BASS_STREAMPROC_END
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}
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} catch (e : Exception){
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// If an error occurs, log it and return BASS_STREAMPROC_END
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Logger.error { "STREAMPROC exception on UDPReceiverToFile $senderIP $outputFilePath" }
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BASS_STREAMPROC_END
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}
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}
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/**
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* Starts receiving data from the UDP socket and writing it to the specified file.
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* This method runs in a separate thread.
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* @param callback A BiConsumer that accepts a Boolean indicating success or failure and a String message.
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* @param udpIsReceiving A Consumer that accepts a Boolean indicating whether UDP is currently receiving
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*/
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fun startReceiving(callback : BiConsumer<Boolean, String>, udpIsReceiving: Consumer<Boolean>) {
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var isReceiving = false
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if (isReady){
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val thread1 = Thread{
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Logger.info { "UDPReceiverToFile started, listening on ${socket?.localSocketAddress} , saving to $outputFilePath" }
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PipedOutputStream(pipeIn).use { pipeOut ->
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while (isReceiving) {
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try{
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val xx = DatagramPacket(ByteArray(1500),1500)
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socket?.receive(xx)
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if (xx.address.hostAddress!= senderIP) continue
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if (xx.length < 1) continue
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pipeOut.write(xx.data, 0, xx.length)
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bytesReceived += xx.length
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if (!isReceiving){
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isReceiving = true
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udpIsReceiving.accept(true)
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}
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} catch (e : Exception){
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Logger.error { "Error receiving UDP packet: ${e.message}" }
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continue
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}
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}
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}
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Logger.info { "UDPReceiverToFile ended" }
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}
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thread1.name = "UDPReceiverToFile Thread1 $senderIP $outputFilePath"
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thread1.isDaemon = true
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thread1.start()
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val thread2 = Thread{
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bass.BASS_SetDevice(0) // Set to No Sound device, we are not playing audio
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val streamhandle = bass.BASS_StreamCreate(samplingrate, channel, 0, streamProc, null)
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if (streamhandle!=0){
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bass.BASS_ChannelPlay(streamhandle,false)
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val encodehandle = bassenc.BASS_Encode_Start(streamhandle, outputFilePath, BASS_ENCODE_PCM, null, null)
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if (encodehandle!=0){
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Logger.info { "UDPReceiverToFile started writing to $outputFilePath" }
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callback.accept(true, "UDPReceiverToFile started successfully, writing to $outputFilePath")
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while (isReceiving) {
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try {
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Thread.sleep(1000) // Sleep to avoid busy waiting
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} catch (e: InterruptedException) {
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Logger.error { "UDPReceiverToFile thread interrupted: ${e.message}" }
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break
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}
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}
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bassenc.BASS_Encode_Stop(encodehandle)
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bass.BASS_StreamFree(streamhandle)
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Logger.info { "UDPReceiverToFile stopped writing to $outputFilePath" }
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callback.accept(false, "UDPReceiverToFile stopped successfully, written bytes: $bytesWritten")
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} else {
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callback.accept(false, "Failed to start encoding: ${bass.BASS_ErrorGetCode()}")
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return@Thread
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}
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} else {
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callback.accept(false, "Failed to create stream: ${bass.BASS_ErrorGetCode()}")
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return@Thread
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}
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}
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thread2.name = "UDPReceiverToFile Thread2 $senderIP $outputFilePath"
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thread2.isDaemon = true
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thread2.start()
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} else callback.accept(false, "UDPReceiverToFile is not ready. Check if the socket was created successfully.")
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}
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/**
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* Stop UDPReceiverToFile from receiving data.
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*/
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fun stopReceiving() {
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isReceiving = false
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}
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} |