Files
AAS_NewGeneration/src/audio/BassMix.java
2026-01-29 22:58:20 +07:00

120 lines
5.3 KiB
Java

package audio;
import codes.Somecodes;
import com.sun.jna.Library;
import com.sun.jna.Native;
import com.sun.jna.Pointer;
@SuppressWarnings({"unused"})
public interface BassMix extends Library {
BassMix Instance = (BassMix) Native.load(Somecodes.Companion.LibraryFullPath("bassmix"), BassMix.class);
// Envelope node
class BASS_MIXER_NODE {
public BASS_MIXER_NODE() {}
public BASS_MIXER_NODE(long _pos, float _value) { pos=_pos; value=_value; }
public long pos;
public float value;
}
// Additional BASS_SetConfig options
int BASS_CONFIG_MIXER_BUFFER = 0x10601;
int BASS_CONFIG_MIXER_POSEX = 0x10602;
int BASS_CONFIG_SPLIT_BUFFER = 0x10610;
// BASS_Mixer_StreamCreate flags
int BASS_MIXER_RESUME = 0x1000; // resume stalled immediately upon new/unpaused source
int BASS_MIXER_POSEX = 0x2000; // enable BASS_Mixer_ChannelGetPositionEx support
int BASS_MIXER_NOSPEAKER = 0x4000; // ignore speaker arrangement
int BASS_MIXER_QUEUE = 0x8000; // queue sources
int BASS_MIXER_END = 0x10000; // end the stream when there are no sources
int BASS_MIXER_NONSTOP = 0x20000; // don't stall when there are no sources
// BASS_Mixer_StreamAddChannel/Ex flags
int BASS_MIXER_CHAN_ABSOLUTE = 0x1000; // start is an absolute position
int BASS_MIXER_CHAN_BUFFER = 0x2000; // buffer data for BASS_Mixer_ChannelGetData/Level
int BASS_MIXER_CHAN_LIMIT = 0x4000; // limit mixer processing to the amount available from this source
int BASS_MIXER_CHAN_MATRIX = 0x10000; // matrix mixing
int BASS_MIXER_CHAN_PAUSE = 0x20000; // don't process the source
int BASS_MIXER_CHAN_DOWNMIX = 0x400000; // downmix to stereo/mono
int BASS_MIXER_CHAN_NORAMPIN = 0x800000; // don't ramp-in the start
int BASS_MIXER_BUFFER = BASS_MIXER_CHAN_BUFFER;
int BASS_MIXER_LIMIT = BASS_MIXER_CHAN_LIMIT;
int BASS_MIXER_MATRIX = BASS_MIXER_CHAN_MATRIX;
int BASS_MIXER_PAUSE = BASS_MIXER_CHAN_PAUSE;
int BASS_MIXER_DOWNMIX = BASS_MIXER_CHAN_DOWNMIX;
int BASS_MIXER_NORAMPIN = BASS_MIXER_CHAN_NORAMPIN;
// Mixer attributes
int BASS_ATTRIB_MIXER_LATENCY = 0x15000;
int BASS_ATTRIB_MIXER_THREADS = 0x15001;
int BASS_ATTRIB_MIXER_VOL = 0x15002;
// Additional BASS_Mixer_ChannelIsActive return values
int BASS_ACTIVE_WAITING = 5;
int BASS_ACTIVE_QUEUED = 6;
// BASS_Split_StreamCreate flags
int BASS_SPLIT_SLAVE = 0x1000; // only read buffered data
int BASS_SPLIT_POS = 0x2000;
// Splitter attributes
int BASS_ATTRIB_SPLIT_ASYNCBUFFER = 0x15010;
int BASS_ATTRIB_SPLIT_ASYNCPERIOD = 0x15011;
// Envelope types
int BASS_MIXER_ENV_FREQ = 1;
int BASS_MIXER_ENV_VOL = 2;
int BASS_MIXER_ENV_PAN = 3;
int BASS_MIXER_ENV_LOOP = 0x10000; // flag: loop
int BASS_MIXER_ENV_REMOVE = 0x20000; // flag: remove at end
// Additional sync types
int BASS_SYNC_MIXER_ENVELOPE = 0x10200;
int BASS_SYNC_MIXER_ENVELOPE_NODE = 0x10201;
int BASS_SYNC_MIXER_QUEUE = 0x10202;
// Additional BASS_Mixer_ChannelSetPosition flag
int BASS_POS_MIXER_RESET = 0x10000; // flag: clear mixer's playback buffer
// Additional BASS_Mixer_ChannelGetPosition mode
int BASS_POS_MIXER_DELAY = 5;
// BASS_CHANNELINFO types
int BASS_CTYPE_STREAM_MIXER = 0x10800;
int BASS_CTYPE_STREAM_SPLIT = 0x10801;
int BASS_Mixer_GetVersion();
int BASS_Mixer_StreamCreate(int freq, int chans, int flags);
boolean BASS_Mixer_StreamAddChannel(int handle, int channel, int flags);
boolean BASS_Mixer_StreamAddChannelEx(int handle, int channel, int flags, long start, long length);
int BASS_Mixer_StreamGetChannels(int handle, int[] channels, int count);
int BASS_Mixer_ChannelGetMixer(int handle);
int BASS_Mixer_ChannelIsActive(int handle);
int BASS_Mixer_ChannelFlags(int handle, int flags, int mask);
boolean BASS_Mixer_ChannelRemove(int handle);
boolean BASS_Mixer_ChannelSetPosition(int handle, long pos, int mode);
long BASS_Mixer_ChannelGetPosition(int handle, int mode);
long BASS_Mixer_ChannelGetPositionEx(int channel, int mode, int delay);
int BASS_Mixer_ChannelGetLevel(int handle);
boolean BASS_Mixer_ChannelGetLevelEx(int handle, float[] levels, float length, int flags);
int BASS_Mixer_ChannelGetData(int handle, Pointer buffer, int length);
int BASS_Mixer_ChannelSetSync(int handle, int type, long param, Bass.SYNCPROC proc, Object user);
boolean BASS_Mixer_ChannelRemoveSync(int channel, int sync);
boolean BASS_Mixer_ChannelSetMatrix(int handle, float[][] matrix);
boolean BASS_Mixer_ChannelSetMatrixEx(int handle, float[][] matrix, float time);
boolean BASS_Mixer_ChannelGetMatrix(int handle, float[][] matrix);
boolean BASS_Mixer_ChannelSetEnvelope(int handle, int type, BASS_MIXER_NODE[] nodes, int count);
boolean BASS_Mixer_ChannelSetEnvelopePos(int handle, int type, long pos);
long BASS_Mixer_ChannelGetEnvelopePos(int handle, int type, Bass.FloatValue value);
int BASS_Split_StreamCreate(int channel, int flags, int[] chanmap);
int BASS_Split_StreamGetSource(int handle);
int BASS_Split_StreamGetSplits(int handle, int[] splits, int count);
boolean BASS_Split_StreamReset(int handle);
boolean BASS_Split_StreamResetEx(int handle, int offset);
int BASS_Split_StreamGetAvailable(int handle);
}